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Veterans Units & Recruits

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Watching the PT forum I found a very interesting suggestion and decided to bring the EN community.

"Well folks, I talked with some friends and we thought it was worth discussing this idea. Perhaps not everyone noticed but when we click on some unit and hold the mouse arrow on the figure shows us some information, including the registration number of deaths from this unit, brigade, division, etc ...


My suggestion is to turn this number of deaths in combat experience. That is, inasmuch as accumulated deaths / experiment somehow increase the efficiency of such unit in combat.


I have 3 suggestions to improve the veteran units as they gain experience:
- The decrease luck and randomness calculus of combat;
- Increases the damage up;
- Moral decreases more slowly and increases faster.


The expected result, among other things, is the possibility of a smaller army can win another bigger, with a division experienced would have more value than a larger group, but no deaths or experience. This opens a range of possibilities in the revolutionary strategy of the game, and that is aligned with the reality because some divisions were much feared because they are hard to be beaten in combat."


Original: http://forum.supremacy1914.com/showt...ranas-Recrutas

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